package war2100.game.states;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;

public abstract class State {

	public abstract void update(GameContainer arg0, int arg1) throws SlickException;

	public abstract void render(GameContainer arg0, Graphics arg1) throws SlickException;
}
